This green-scaled dragon has two powerful legs and a pair of long, leathery wings. A long spike adorns its thrashing tail.
Forest Drake CR 4
XP 1,200
LE Large dragon (earth)
Init +6; Senses darkvision 60 ft., low-light vision, scent; Perception +11
AC 17, touch 11, flat-footed 15 (+2 Dex, +6 natural, â1 size)
hp 42 (5d12+10)
Fort +6, Ref +6, Will +4
Immune acid, paralysis, sleep
Speed 30 ft., fly 60 ft. (average), swim 30 ft.
Melee bite +8 (1d8+4), tail slap +3 (1d8+2)
Space 10 ft.; Reach 10 ft.
Special Attacks acidic cloud
Str 19, Dex 14, Con 14, Int 9, Wis 11, Cha 12
Base Atk +5; CMB +10; CMD 22
Feats Improved Initiative, Power Attack, Skill Focus (Perception)
Skills Fly +8, Intimidate +9, Perception +11, Stealth +6, Swim +20
Languages Draconic
SQ aquatic adaptation, speed surge
A forest drake can, as a standard action, spit a ball of acid that bursts into a cloud on impact. This attack has a range of 60 feet and deals 4d6 points of acid damage (Reflex DC 14 half) to all creatures within the resulting 10-foot-radius spread. The cloud remains for 1d4 rounds once created, acting as a 10-foot-radius obscuring mist (it no longer causes damage), but a strong wind disperses it in a single round. Once a forest drake has used its acidic cloud breath, it cannot do so again for 1d6 rounds. The Reflex save is Constitution-based.
A forest drake can breathe underwater indefinitely and can freely use its breath weapon and other abilities while underwater. The acidic cloud created by that attack dissipates after 1 round if used underwater.
Three times per day as a swift action, a forest drake may draw on its draconic heritage for a boost of strength and speed to take an additional move action in that round.
Environment any forests
Organization solitary, pair, or rampage (3â12)
Treasure standard
Forest drakes are the degenerate cousins of green dragons, possessed of cruel cunning but little actual wit. Like most drakes, forest drakes are bullies, prowling deep forests in search of their favorite preyâelves and fey. Forest drakes eagerly attack communities of such forest creatures unless driven off with arrows or other shows of force.
Like many other drake types, forest drakes organize themselves in packs called ârampages,â and keep communal lairs in secluded forest locations. Such packs are usually made up of siblings who break from the pack only during mating season. A forest drake pack has a distinct pecking order, with younger and newer members receiving the least desirable portions of pack kills and the fewest mating options.
Forest drakes mate once a year, but do little to raise their offspring. A female lays a clutch of four to eight eggs, but abandons her young as soon as they hatch. Forest drake hatchlings immediately band together in a pack.
While few survive so long, forest drakes can live up to 200 years. Forest drakes are typically about 10 feet long with equally long tails, and weigh around 1,000 pounds.
Pathfinder Roleplaying Game Bestiary 2, © 2010, Paizo Publishing, LLC; Authors Wolfgang Baur, Jason Bulmahn, Adam Daigle, Graeme Davis, Crystal Frasier, Joshua J. Frost, Tim Hitchcock, Brandon Hodge, James Jacobs, Steve Kenson, Hal MacLean, Martin Mason, Rob McCreary, Erik Mona, Jason Nelson, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, Russ Taylor, and Greg A. Vaughan, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.